Father Duck
A downloadable game for Windows
This one is about a duck whose son has been taken by rabbits. I made it in more or less a week. It may still have issues, but I like it as it is for the moment. Maybe I'll touch it up again when the jam is over, though. Probably minor changes though: stuff like a splash screen, a non default icon, etc.
THE GAME:
This is a 2d platformer with shooter elements. It was made with Gamemaker Studio 2, and at the moment it's only available for Windows. Control scheme is as follows: A/D to move, spacebar to jump, mouse to aim, left click to shoot.
The game also has two different endings.
CREDITS:
- Sprites: Foliage and Rocks by Pierre Gris.
- Sprites: Default Rabbit by Julien Durandau.
Open source assets:
- Sprites: Simple Explosion, by NiceGraphic (https://opengameart.org/content/simple-explosion).
- Audio: Elevator Music and Elevator Music 2, by Pro Sensory (https://opengameart.org/content/elevator-music, https://opengameart.org/content/elevator-music-2).
- Audio: Unrequited Attention, by Meavy Boy (https://freemusicarchive.org/music/Meavy_Boy/EP_71_to_20/Unrequited_Attention).
- Audio: Gymnopédie No.1, by Eric Satie (https://www.youtube.com/watch?v=S-Xm7s9eGxU)/
- Photos: Forest and Rocks taken from https://www.pexels.com/.
Special Thanks:
- Shaun Spalding for the tutorials.
- Ugo Nutchey for being far better with screenshots than I'll ever be.
Download
Download
Father Duck.zip 57 MB
Install instructions
Just extract the archive and double click on the .exe file.
Comments
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I'm a fan of the Abuse-style platform shooter design, so I enjoyed this a lot. I did have a little trouble aiming accurately, since the character moves so fast and can move pretty far from the center of the viewport. I found both endings - the different requirements are clever.
Hey, thank you for your feedback :)
The speed of the camera is definitely something I want to change in the future. I think the issue is especially visible when you are falling, which can create some problems in the final level, and also create an overly cautious playing style, which I'm not sure is super fun in this specific case.
Never played Abuse to be honest. I've seen a couple of videos after your comment though, and that game looks gorgeous for its time. Hope it's abandonware by now!